Android
AdStage 應用程式內事件串接指南(Android)
目錄
概述
AdStage 應用程式內事件透過追蹤使用者行為與應用程式事件,為行銷分析與最佳化提供支援。
主要功能
- 靈活的事件傳送:從簡單呼叫到詳細的上下文
- 自動收集上下文:自動包含裝置資訊、使用者屬性
- 工作階段管理:自動追蹤與管理工作階段
- Builder 模式:支援可讀性高的 DSL 風格
- 非同步處理:基於 Coroutine 的 suspend 函式
- 離線支援:網路重新連線時自動重新傳送
基本設定
1. 新增 Gradle 相依套件
settings.gradle.kts
dependencyResolutionManagement {
repositories {
google()
mavenCentral()
maven { url = uri("https://repo.nbase.io/repository/nbase-releases") }
}
}build.gradle.kts (Module: app)
dependencies {
implementation("io.nbase:nbase-adapter-adstage:3.0.9")
// 必要相依套件
implementation("org.jetbrains.kotlinx:kotlinx-coroutines-android:1.7.3")
implementation("com.squareup.okhttp3:okhttp:4.11.0")
}2. 初始化 SDK
import io.nbase.adapter.adstage.AdStage
class MyApplication : Application() {
override fun onCreate() {
super.onCreate()
// 初始化 AdStage
AdStage.initialize(
context = this,
apiKey = "your-api-key-here",
serverUrl = "https://api.adstage.app" // 選用,可使用預設值
)
Log.d("AdStage", "✅ SDK 초기화 완료")
}
}3. AndroidManifest.xml
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- 必要權限 -->
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<application
android:name=".MyApplication"
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name">
<!-- ... -->
</application>
</manifest>類型安全的事件傳送
1. 最簡單的方式
trackEvent 同時提供 suspend 函式與回呼多載。
suspend 函式需在協程作用域內呼叫,在協程之外則使用回呼版本。
import io.nbase.adapter.adstage.AdStage
import io.nbase.adapter.adstage.models.AdStageEvent
import io.nbase.adapter.adstage.models.SignUpMethod
import kotlinx.coroutines.CoroutineScope
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
CoroutineScope(Dispatchers.IO).launch {
// 無參數的事件(suspend)
AdStage.trackEvent(AdStageEvent.FirstOpen())
// 登入事件(method 為字串,使用 SignUpMethod enum 的 value)
AdStage.trackEvent(
AdStageEvent.Login(method = SignUpMethod.EMAIL.value)
)
}
// 回呼版本(不使用協程呼叫)
AdStage.trackEvent(AdStageEvent.Login(method = SignUpMethod.EMAIL.value)) { result ->
when (result) {
is TrackEventResult.Success -> Log.d("AdStage", "전송 성공")
is TrackEventResult.Failure -> Log.e("AdStage", "전송 실패: ${result.error}")
}
}2. 購買事件(驗證範例)
存在 value 時 currency 為必填。缺少時會在事件物件建立時點
拋出 IllegalArgumentException(執行階段驗證)。
// ✅ GOOD: value 與 currency 一起提供
AdStage.trackEvent(
AdStageEvent.Purchase(
value = 29.99,
currency = "USD",
transactionId = "TXN_123456"
)
)
// ❌ BAD: 僅提供 value 時會拋出執行階段例外(IllegalArgumentException)
AdStage.trackEvent(
AdStageEvent.Purchase(
value = 29.99 // ❌ 例外:有 value 時 currency 必填!
)
)
// ✅ GOOD: 不帶 currency,只提供 transactionId
AdStage.trackEvent(
AdStageEvent.Purchase(
transactionId = "TXN_123456"
)
)3. 商品瀏覽
// 帶參數
AdStage.trackEvent(
AdStageEvent.ProductDetailsView(
itemId = "PROD_123",
itemName = "Wireless Earbuds"
)
)
// 不帶參數
AdStage.trackEvent(AdStageEvent.ProductListView())4. 自訂事件(event_name 自動提升)
除標準事件外,傳送應用程式特有的事件時請使用 AdStageEvent.Custom。
若在參數中包含 event_name 鍵,該值會自動提升為實際的事件名稱並儲存到儀表板。
// 範例:傳送名為 'promotion_click' 的自訂事件
AdStage.trackEvent(
AdStageEvent.Custom(
params = mapOf(
"event_name" to "promotion_click",
"promotion_id" to "summer_sale_2025",
"screen" to "home_banner"
)
)
)
// 在儀表板中會作為 "promotion_click" 事件收集
// 不帶 event_name 的一般自訂事件
AdStage.trackEvent(
AdStageEvent.Custom(
params = mapOf(
"action" to "button_click",
"button_id" to "promo_banner",
"screen" to "home",
"timestamp" to System.currentTimeMillis()
)
)
)
// 在儀表板中會作為 "custom" 事件收集
// Click、View 同樣支援自由參數
AdStage.trackEvent(
AdStageEvent.Click(
params = mapOf(
"campaign_id" to "SUMMER2025",
"ad_group" to "electronics"
)
)
)標準事件目錄
AdStage SDK 提供 46 個標準事件。
📌 廣告追蹤(4 個)
// 1. 廣告點擊
AdStage.trackEvent(
AdStageEvent.Click(
params = mapOf("campaign_id" to "CAMP_123")
)
)
// 2. 廣告曝光
AdStage.trackEvent(
AdStageEvent.View(
params = mapOf("impression_id" to "IMP_456")
)
)
// 3. 應用程式安裝
AdStage.trackEvent(AdStageEvent.Install())
// 4. 自訂事件(以 event_name 指定事件名稱)
AdStage.trackEvent(
AdStageEvent.Custom(
params = mapOf(
"event_name" to "promotion_click",
"promotion_id" to "summer_sale_2025"
)
)
)👤 使用者生命週期(5 個)
SignUp 與 Login 的 method 是字串(String?)參數。可以直接傳入字串,
也可以使用 SDK 提供的 SignUpMethod enum 的 .value。
// SDK 提供的 SignUpMethod enum(供參考)
enum class SignUpMethod(val value: String) {
EMAIL("email"),
GOOGLE("google"),
APPLE("apple"),
FACEBOOK("facebook"),
KAKAO("kakao"),
NAVER("naver")
}
// 1. 註冊完成
AdStage.trackEvent(
AdStageEvent.SignUp(method = SignUpMethod.GOOGLE.value)
)
// 2. 開始註冊
AdStage.trackEvent(AdStageEvent.SignUpStart())
// 3. 登入(也可直接使用字串:method = "email")
AdStage.trackEvent(
AdStageEvent.Login(method = SignUpMethod.EMAIL.value)
)
// 4. 登出
AdStage.trackEvent(AdStageEvent.Logout())
// 5. 應用程式首次啟動
AdStage.trackEvent(AdStageEvent.FirstOpen())📄 內容瀏覽(6 個)
// 1. 首頁畫面
AdStage.trackEvent(AdStageEvent.HomeView())
// 2. 商品清單
AdStage.trackEvent(
AdStageEvent.ProductListView(itemCategory = "electronics")
)
// 3. 搜尋結果
AdStage.trackEvent(
AdStageEvent.SearchResultView(searchTerm = "wireless headphones")
)
// 4. 商品詳情
AdStage.trackEvent(
AdStageEvent.ProductDetailsView(
itemId = "PROD_123",
itemName = "Wireless Earbuds"
)
)
// 5. 頁面瀏覽(Web)
AdStage.trackEvent(
AdStageEvent.PageView(
pageUrl = "https://example.com/products",
pageTitle = "Products"
)
)
// 6. 畫面瀏覽(App)
AdStage.trackEvent(
AdStageEvent.ScreenView(
screenName = "product_detail",
screenClass = "ProductDetailActivity"
)
)🛒 電子商務(7 個)
EcommerceItem 只有 itemId、itemName、price、quantity 這 4 個欄位。
// 1. 加入購物車
AdStage.trackEvent(
AdStageEvent.AddToCart(
value = 99000.0,
currency = "KRW",
items = listOf(
EcommerceItem(
itemId = "PROD_123",
itemName = "Wireless Earbuds",
price = 99000.0,
quantity = 1
)
)
)
)
// 2. 從購物車移除
AdStage.trackEvent(
AdStageEvent.RemoveFromCart(
value = 50000.0,
currency = "KRW"
)
)
// 3. 加入願望清單
AdStage.trackEvent(
AdStageEvent.AddToWishlist(
itemId = "PROD_456",
itemName = "Smart Watch"
)
)
// 4. 輸入付款資訊
AdStage.trackEvent(
AdStageEvent.AddPaymentInfo(paymentType = "credit_card")
)
// 5. 開始結帳
AdStage.trackEvent(
AdStageEvent.BeginCheckout(
value = 150000.0,
currency = "KRW"
)
)
// 6. 購買完成 ⭐⭐⭐
AdStage.trackEvent(
AdStageEvent.Purchase(
value = 129000.0,
currency = "KRW",
transactionId = "ORDER_20250105_001",
tax = 12900.0,
shipping = 3000.0,
coupon = "SUMMER2025",
items = listOf(
EcommerceItem(
itemId = "PROD_123",
itemName = "Wireless Earbuds",
price = 126000.0,
quantity = 1
)
)
)
)
// 7. 退款
AdStage.trackEvent(
AdStageEvent.Refund(
transactionId = "ORDER_20250105_001",
value = 129000.0,
currency = "KRW"
)
)🎮 進度與成就(4 個)
// 1. 開始新手教學
AdStage.trackEvent(
AdStageEvent.TutorialBegin(
params = mapOf("tutorial_id" to "intro")
)
)
// 2. 完成新手教學
AdStage.trackEvent(
AdStageEvent.TutorialComplete(
params = mapOf("duration_seconds" to 120)
)
)
// 3. 升等
AdStage.trackEvent(
AdStageEvent.LevelUp(
level = 25,
character = "warrior"
)
)
// 4. 達成成就
AdStage.trackEvent(
AdStageEvent.Achievement(achievementId = "first_win")
)💬 互動(7 個)
// 1. 搜尋
AdStage.trackEvent(
AdStageEvent.Search(searchTerm = "gaming laptop")
)
// 2. 選擇內容
AdStage.trackEvent(
AdStageEvent.SelectContent(
contentType = "product",
contentId = "PROD_789"
)
)
// 3. 分享
AdStage.trackEvent(
AdStageEvent.Share(
contentType = "product",
method = "kakao"
)
)
// 4. 按讚
AdStage.trackEvent(
AdStageEvent.Like(
contentType = "product",
contentId = "PROD_789"
)
)
// 5. 評分
AdStage.trackEvent(
AdStageEvent.Rate(
contentType = "product",
contentId = "PROD_789",
score = 4.5
)
)
// 6. 登錄行程
AdStage.trackEvent(
AdStageEvent.Schedule(
params = mapOf("event_type" to "appointment")
)
)
// 7. 使用點數
AdStage.trackEvent(
AdStageEvent.SpendCredits(
value = 10.0,
itemName = "premium_feature"
)
)📢 應用程式內廣告(2 個)
// 1. 應用程式內廣告曝光
AdStage.trackEvent(
AdStageEvent.AdImpression(
adPlatform = "admob",
adFormat = "rewarded_video",
adUnitName = "main_reward"
)
)
// 2. 應用程式內廣告點擊
AdStage.trackEvent(
AdStageEvent.AdClick(
adPlatform = "admob",
adFormat = "banner",
adUnitName = "home_bottom"
)
)🎮 遊戲專用(4 個)
// 1. 遊戲進行
AdStage.trackEvent(
AdStageEvent.GamePlay(
level = 10,
levelName = "Dragon's Lair",
character = "mage",
contentType = "dungeon"
)
)
// 2. 獲得獎勵
AdStage.trackEvent(
AdStageEvent.AcquireBonus(
contentType = "reward",
itemId = "ITEM_123",
itemName = "Gold Chest",
quantity = 1
)
)
// 3. 選擇遊戲伺服器
AdStage.trackEvent(
AdStageEvent.SelectGameServer(
contentId = "SERVER_01",
contentType = "pvp",
itemName = "Asia Server"
)
)
// 4. 修補完成
AdStage.trackEvent(
AdStageEvent.CompletePatch(
contentId = "PATCH_2.1.0",
contentType = "update"
)
)📅 訂閱與試用(3 個)
// 1. 開始免費試用
AdStage.trackEvent(
AdStageEvent.StartTrial(
value = 9900.0,
currency = "KRW",
trialDays = 14
)
)
// 2. 開始訂閱
AdStage.trackEvent(
AdStageEvent.Subscribe(
value = 9900.0,
currency = "KRW",
subscriptionId = "premium_monthly"
)
)
// 3. 取消訂閱
AdStage.trackEvent(
AdStageEvent.Unsubscribe(subscriptionId = "premium_monthly")
)💰 金融專用(4 個)
// 1. 買進股票
AdStage.trackEvent(
AdStageEvent.BuyStock(
itemId = "005930",
itemName = "삼성전자",
quantity = 10,
price = 70000.0,
value = 700000.0,
currency = "KRW"
)
)
// 2. 賣出股票
AdStage.trackEvent(
AdStageEvent.SellStock(
itemId = "005930",
itemName = "삼성전자",
quantity = 5,
price = 72000.0,
value = 360000.0,
currency = "KRW"
)
)
// 3. 開戶完成
AdStage.trackEvent(
AdStageEvent.CompleteOpenAccount(
contentType = "증권계좌",
contentId = "ACC_123",
method = "mobile"
)
)
// 4. 申辦信用卡
AdStage.trackEvent(
AdStageEvent.ApplyCard(
contentType = "신용카드",
itemName = "프리미엄 카드",
itemId = "CARD_001"
)
)依事件類型的範例
1. 應用程式生命週期
class MyApplication : Application() {
override fun onCreate() {
super.onCreate()
// 初始化 SDK
AdStage.initialize(this, apiKey, serverUrl)
// 首次啟動事件由 SDK 自動傳送
Log.d("App", "✅ 앱 시작")
}
}2. 使用者驗證
class AuthManager {
// 註冊(method 為字串參數)
fun onSignUpComplete(method: String) {
AdStage.trackEvent(
AdStageEvent.SignUp(method = method)
)
Log.d("Auth", "✅ 회원가입 완료: $method")
}
// 登入
fun onLoginSuccess(userId: String, method: String) {
AdStage.trackEvent(
AdStageEvent.Login(method = method)
)
Log.d("Auth", "✅ 로그인: $userId")
}
// 登出
fun onLogout() {
AdStage.trackEvent(AdStageEvent.Logout())
Log.d("Auth", "🚪 로그아웃")
}
}3. 畫面追蹤(BaseActivity 模式)
abstract class BaseActivity : AppCompatActivity() {
override fun onResume() {
super.onResume()
trackScreenView()
}
abstract fun getScreenName(): String
private fun trackScreenView() {
AdStage.trackEvent(
AdStageEvent.ScreenView(
screenName = getScreenName(),
screenClass = this::class.java.simpleName
)
)
Log.d("Screen", "📺 ${getScreenName()}")
}
}
// 使用範例
class HomeActivity : BaseActivity() {
override fun getScreenName() = "home"
}
class ProductDetailActivity : BaseActivity() {
override fun getScreenName() = "product_detail"
private fun loadProduct(productId: String) {
// 載入商品資料...
// 商品詳情瀏覽事件
AdStage.trackEvent(
AdStageEvent.ProductDetailsView(
itemId = productId,
itemName = product.name
)
)
}
}4. 電子商務完整流程
class EcommerceManager {
// 1. 瀏覽商品清單
fun trackProductList(category: String) {
AdStage.trackEvent(
AdStageEvent.ProductListView(itemCategory = category)
)
}
// 2. 搜尋
fun trackSearch(query: String) {
AdStage.trackEvent(
AdStageEvent.Search(searchTerm = query)
)
}
// 3. 瀏覽搜尋結果
fun trackSearchResults(query: String) {
AdStage.trackEvent(
AdStageEvent.SearchResultView(searchTerm = query)
)
}
// 4. 瀏覽商品詳情
fun trackProductView(product: Product) {
AdStage.trackEvent(
AdStageEvent.ProductDetailsView(
itemId = product.id,
itemName = product.name
)
)
}
// 5. 加入購物車
fun trackAddToCart(product: Product, quantity: Int) {
val item = EcommerceItem(
itemId = product.id,
itemName = product.name,
price = product.price,
quantity = quantity
)
AdStage.trackEvent(
AdStageEvent.AddToCart(
value = product.price * quantity,
currency = "KRW",
items = listOf(item)
)
)
}
// 6. 加入願望清單
fun trackAddToWishlist(product: Product) {
AdStage.trackEvent(
AdStageEvent.AddToWishlist(
itemId = product.id,
itemName = product.name
)
)
}
// 7. 開始結帳
fun trackBeginCheckout(cart: Cart) {
val items = cart.items.map { cartItem ->
EcommerceItem(
itemId = cartItem.product.id,
itemName = cartItem.product.name,
price = cartItem.product.price,
quantity = cartItem.quantity
)
}
AdStage.trackEvent(
AdStageEvent.BeginCheckout(
value = cart.totalAmount,
currency = "KRW",
items = items
)
)
}
// 8. 輸入付款資訊
fun trackAddPaymentInfo(paymentMethod: String) {
AdStage.trackEvent(
AdStageEvent.AddPaymentInfo(paymentType = paymentMethod)
)
}
// 9. 購買完成 ⭐⭐⭐
fun trackPurchase(order: Order) {
val items = order.items.map { orderItem ->
EcommerceItem(
itemId = orderItem.product.id,
itemName = orderItem.product.name,
price = orderItem.product.price,
quantity = orderItem.quantity
)
}
AdStage.trackEvent(
AdStageEvent.Purchase(
value = order.totalAmount,
currency = "KRW",
transactionId = order.id,
tax = order.tax,
shipping = order.shippingFee,
coupon = order.couponCode,
items = items
)
)
Log.d("Ecommerce", "✅ 구매 완료: ${order.id}, ${order.totalAmount}원")
}
// 10. 退款
fun trackRefund(order: Order) {
AdStage.trackEvent(
AdStageEvent.Refund(
transactionId = order.id,
value = order.totalAmount,
currency = "KRW"
)
)
}
// 11. 分享
fun trackShare(product: Product, method: String) {
AdStage.trackEvent(
AdStageEvent.Share(
contentType = "product",
method = method
)
)
}
}5. 遊戲事件
class GameEventManager {
// 新手教學
fun trackTutorialBegin(tutorialId: String) {
AdStage.trackEvent(
AdStageEvent.TutorialBegin(
params = mapOf("tutorial_id" to tutorialId)
)
)
}
fun trackTutorialComplete(tutorialId: String, duration: Long) {
AdStage.trackEvent(
AdStageEvent.TutorialComplete(
params = mapOf(
"tutorial_id" to tutorialId,
"duration_seconds" to duration / 1000
)
)
)
}
// 等級
fun trackLevelUp(level: Int, character: String) {
AdStage.trackEvent(
AdStageEvent.LevelUp(
level = level,
character = character
)
)
}
// 成就
fun trackAchievement(achievementId: String) {
AdStage.trackEvent(
AdStageEvent.Achievement(achievementId = achievementId)
)
}
// 遊戲進行
fun trackGameStart(level: Int, levelName: String, character: String) {
AdStage.trackEvent(
AdStageEvent.GamePlay(
level = level,
levelName = levelName,
character = character,
contentType = "pvp"
)
)
}
// 獲得獎勵
fun trackBonusAcquired(itemId: String, itemName: String, quantity: Int) {
AdStage.trackEvent(
AdStageEvent.AcquireBonus(
contentType = "reward",
itemId = itemId,
itemName = itemName,
quantity = quantity
)
)
}
// 使用點數(遊戲貨幣)
fun trackSpendCredits(amount: Double, itemName: String) {
AdStage.trackEvent(
AdStageEvent.SpendCredits(
value = amount,
itemName = itemName
)
)
}
}最佳實務
1. 活用 Extension 函式
// ActivityExtensions.kt
fun Activity.trackScreen() {
val screenName = this::class.java.simpleName
.removeSuffix("Activity")
.lowercase()
AdStage.trackEvent(
AdStageEvent.ScreenView(
screenName = screenName,
screenClass = this::class.java.simpleName
)
)
}
// 使用
class ProfileActivity : AppCompatActivity() {
override fun onResume() {
super.onResume()
trackScreen() // ✅ 簡單!
}
}2. 在 ViewModel 中追蹤事件
class ProductViewModel : ViewModel() {
private val _productState = MutableLiveData<Product>()
val productState: LiveData<Product> = _productState
fun loadProduct(productId: String) {
viewModelScope.launch {
try {
val product = repository.getProduct(productId)
_productState.value = product
// 商品瀏覽事件
AdStage.trackEvent(
AdStageEvent.ProductDetailsView(
itemId = product.id,
itemName = product.name
)
)
} catch (e: Exception) {
Log.e("ProductVM", "Failed to load product", e)
}
}
}
fun addToCart(product: Product, quantity: Int) {
viewModelScope.launch {
try {
repository.addToCart(product, quantity)
val item = EcommerceItem(
itemId = product.id,
itemName = product.name,
price = product.price,
quantity = quantity
)
AdStage.trackEvent(
AdStageEvent.AddToCart(
value = product.price * quantity,
currency = "KRW",
items = listOf(item)
)
)
} catch (e: Exception) {
Log.e("ProductVM", "Failed to add to cart", e)
}
}
}
}3. 在 Compose UI 中使用
@Composable
fun ProductDetailScreen(
productId: String,
viewModel: ProductViewModel = hiltViewModel()
) {
val product by viewModel.productState.collectAsState()
// 進入畫面時的事件
LaunchedEffect(productId) {
viewModel.loadProduct(productId)
AdStage.trackEvent(
AdStageEvent.ScreenView(
screenName = "product_detail",
screenClass = "ProductDetailScreen"
)
)
}
Column {
// UI...
Button(
onClick = {
viewModel.addToCart(product, 1)
AdStage.trackEvent(
AdStageEvent.Custom(
params = mapOf(
"action" to "add_to_cart_button",
"product_id" to product.id
)
)
)
}
) {
Text("장바구니에 추가")
}
}
}4. 事件包裝類別
object AnalyticsManager {
private const val TAG = "Analytics"
fun trackScreen(screenName: String, screenClass: String? = null) {
AdStage.trackEvent(
AdStageEvent.ScreenView(
screenName = screenName,
screenClass = screenClass
)
)
Log.d(TAG, "📺 Screen: $screenName")
}
fun trackPurchase(order: Order) {
val items = order.items.map {
EcommerceItem(
itemId = it.product.id,
itemName = it.product.name,
price = it.product.price,
quantity = it.quantity
)
}
AdStage.trackEvent(
AdStageEvent.Purchase(
value = order.totalAmount,
currency = "KRW",
transactionId = order.id,
items = items
)
)
Log.d(TAG, "💰 Purchase: ${order.id}")
}
fun trackError(error: Throwable, context: String) {
AdStage.trackEvent(
AdStageEvent.Custom(
params = mapOf(
"event_type" to "error",
"error_message" to (error.message ?: "unknown"),
"context" to context
)
)
)
Log.e(TAG, "❌ Error: $context", error)
}
}5. 效能最佳化:Throttling
class ThrottledEventTracker {
private val lastTrackTimes = mutableMapOf<String, Long>()
private val throttleInterval = 2000L // 2 秒
fun trackEvent(event: AdStageEvent) {
val eventKey = event.eventName
val now = System.currentTimeMillis()
val lastTime = lastTrackTimes[eventKey] ?: 0L
if (now - lastTime >= throttleInterval) {
AdStage.trackEvent(event)
lastTrackTimes[eventKey] = now
} else {
Log.d("AdStage", "⏱️ Throttled: $eventKey")
}
}
}
// 使用(捲動事件等)
val throttledTracker = ThrottledEventTracker()
recyclerView.addOnScrollListener(object : RecyclerView.OnScrollListener() {
override fun onScrolled(recyclerView: RecyclerView, dx: Int, dy: Int) {
throttledTracker.trackEvent(
AdStageEvent.Custom(
params = mapOf(
"action" to "scroll",
"delta_y" to dy
)
)
)
}
})轉換範例(基於字串 → 類型安全 API)
目前 SDK 僅支援 AdStageEvent 類型安全事件。以下是將基於字串的
事件名稱轉換為類型安全事件的範例(箭頭右側為實際使用形式)。
// 1. 基本事件
"first_open"
→ AdStage.trackEvent(AdStageEvent.FirstOpen())
// 2. 登入(method 為字串參數)
"login", method = "email"
→ AdStage.trackEvent(AdStageEvent.Login(method = "email"))
// 3. 畫面瀏覽
"screen_view", screen_name = "home"
→ AdStage.trackEvent(AdStageEvent.ScreenView(screenName = "home"))
// 4. 自訂
"custom", action = "click"
→ AdStage.trackEvent(AdStageEvent.Custom(params = mapOf("action" to "click")))疑難排解
1. 執行階段例外:「存在 value 時 currency 為必填」
問題:
// ❌ IllegalArgumentException(事件物件建立時點)
AdStage.trackEvent(
AdStageEvent.Purchase(value = 9900.0)
)解決:
// ✅ 新增 currency(ISO 4217,3 碼)
AdStage.trackEvent(
AdStageEvent.Purchase(
value = 9900.0,
currency = "KRW"
)
)2. IDE 自動完成無法運作
解決:
- Gradle Sync:
File → Sync Project with Gradle Files - Invalidate Caches:
File → Invalidate Caches / Restart... - 確認 Import:
import io.nbase.adapter.adstage.models.AdStageEvent.*
// 現在自動完成即可運作
AdStage.trackEvent(Purchase(...))3. ProGuard/R8 混淆問題
# proguard-rules.pro
# 保留 AdStage 事件模型
-keep class io.nbase.adapter.adstage.models.** { *; }
-keepclassmembers class io.nbase.adapter.adstage.models.** { *; }
# AdStageEvent sealed class
-keep class io.nbase.adapter.adstage.models.AdStageEvent { *; }
-keep class io.nbase.adapter.adstage.models.AdStageEvent$* { *; }
# Kotlin Metadata
-keep class kotlin.Metadata { *; }
4. 貨幣代碼驗證錯誤
// ❌ 2 碼代碼
AdStageEvent.Purchase(value = 100.0, currency = "KR")
// IllegalArgumentException: "currency 必須是 ISO 4217 的 3 碼代碼(例如:USD、KRW)"
// ✅ 3 碼 ISO 4217 代碼
AdStageEvent.Purchase(value = 100.0, currency = "KRW") // 韓圓
AdStageEvent.Purchase(value = 100.0, currency = "USD") // 美元
AdStageEvent.Purchase(value = 100.0, currency = "JPY") // 日圓主要貨幣代碼:
| 國家 | 貨幣 | 代碼 |
|---|---|---|
| 韓國 | 韓圓 | KRW |
| 美國 | 美元 | USD |
| 日本 | 日圓 | JPY |
| 歐盟 | 歐元 | EUR |
| 英國 | 英鎊 | GBP |
5. 查看偵錯記錄
SDK 會以 AdStage / AdapterAdStage 標籤輸出記錄。使用下列篩選條件,可在 Logcat 中
確認事件傳送流程。
Logcat 篩選條件:
# Android Studio
tag:AdStage OR tag:AdapterAdStage
# adb
adb logcat | grep -i adstage參考資料
標準參考
FAQ
Q: 自訂事件該如何傳送?
A: 使用 AdStageEvent.Custom(params = mapOf(...))
Q: 可以不帶 value 只使用 currency 嗎?
A: 不可以,使用 value 時 currency 為必填。
Q: 離線狀態下也能運作嗎?
A: 可以,SDK 會自動將事件存入佇列,網路恢復時再傳送。
支援
聯絡方式:
- 電子郵件:support@nbase.io
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